fe60a46 by Anon Ray at 2013-01-18 |
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<!DOCTYPE html> |
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<html> |
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<head> |
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<script type="text/javascript" src="js/lib/three.js"></script> |
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<script type="text/javascript" src="js/lib/physi.js"></script> |
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<script type="text/javascript"> |
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'use strict'; |
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Physijs.scripts.worker = 'js/lib/physijs_worker.js'; |
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Physijs.scripts.ammo = 'ammo.js'; |
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var initScene, render, renderer, scene, camera, box; |
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initScene = function() { |
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renderer = new THREE.WebGLRenderer({ antialias: true }) ; |
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renderer.setSize( window.innerWidth, window.innerHeight ); |
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document.getElementById( 'viewport' ).appendChild( renderer.domElement ); |
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scene = new Physijs.Scene; |
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camera = new THREE.PerspectiveCamera( |
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35, |
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window.innerWidth / window.innerHeight, |
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1, |
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1000 |
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); |
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camera.position.set( 60, 50, 60 ); |
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camera.lookAt( scene.position ); |
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scene.add( camera ); |
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// Box |
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box = new Physijs.BoxMesh( |
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new THREE.CubeGeometry( 5, 5, 5 ), |
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new THREE.MeshBasicMaterial({ color: 0x888888 }) |
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); |
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scene.add( box ); |
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requestAnimationFrame( render ); |
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}; |
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render = function() { |
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scene.simulate(); // run physics |
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renderer.render( scene, camera); // render the scene |
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requestAnimationFrame( render ); |
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}; |
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window.onload = initScene; |
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</script> |
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</head> |
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<body> |
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<div id="viewport"></div> |
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</body> |
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</html> |